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New clan idea: VTM
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This started out as just a silly joke to make people waste time a googling a non-existent clan.
But then my mind started filling in the gaps.
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THE CLAN SYDIRRI
Disciplines
This is the only clan to have 4 (instead of just the 3 innate disciplines!)
They are
Presence
Dominate
Dementation
And
Caphinite
.
.
Caphinite
Is the discipline unique to the Sydirri
They can replace certain about of their blood pool with highly caffeinated drinks instead of needing regular blood!
It is said, that the higher Elders are so adept as this discipline that they can forgo blood altogether, sustain themselves instead of on nothing but French-style espressos!
.
No one knows for sure, however,
.
Because they are such constantly sarcastic douche bags that no one can stand being around them socially for more than 15 minutes, before needing a break from their childish silliness for a good few nights!
.
.
CLAN WEAKNESS
The Blood Destained!
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Although they can be blood bound by others
They, themselves, can never Blood Bind Anyone, Ever!
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In addition, Their blood is also not addictive to their ghouls.
.
.
If anyone tries to tabletop RPG this,
New clan idea: VTM
.
This started out as just a silly joke to make people waste time a googling a non-existent clan.
But then my mind started filling in the gaps.
.
THE CLAN SYDIRRI
Disciplines
This is the only clan to have 4 (instead of just the 3 innate disciplines!)
They are
Presence
Dominate
Dementation
And
Caphinite
.
.
Caphinite
Is the discipline unique to the Sydirri
They can replace certain about of their blood pool with highly caffeinated drinks instead of needing regular blood!
It is said, that the higher Elders are so adept as this discipline that they can forgo blood altogether, sustain themselves instead of on nothing but French-style espressos!
.
No one knows for sure, however,
.
Because they are such constantly sarcastic douche bags that no one can stand being around them socially for more than 15 minutes, before needing a break from their childish silliness for a good few nights!
.
.
CLAN WEAKNESS
The Blood Destained!
.
Although they can be blood bound by others
They, themselves, can never Blood Bind Anyone, Ever!
.
In addition, Their blood is also not addictive to their ghouls.
.
.
If anyone tries to tabletop RPG this,
.
I am imagining a reduction in all social dice pools AND and increase on all social feat difficulties the higher the characters generation is!
.
I am imagining a reduction in all social dice pools AND and increase on all social feat difficulties the higher the characters generation is!
.
EG
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.
Gen 8+ no penalty,
Gen 7 -5 One lower dice pool and +1 difficulties,
Gen 4 - 3, Two lower dice pool and +2 difficulties
Gen 7 -5 One lower dice pool and +1 difficulties,
Gen 4 - 3, Two lower dice pool and +2 difficulties
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